When the display shows you are at Y=63, then the player's feet are at Y=63, and their eyes are at 64.62. As the player's elevation rises, the y-axis number increases, and as the player's elevation lowers, that number decreases.Īn entity's coordinates are actually the coordinates of the center at the bottom of player's collision box. Similarly, the x-axis number increases as the player travels east and decreases as you travel west.
Hence, it may be thought of as the 0,0 coordinate:Īs the player travels south, the z-axis number increases travel north and it decreases. The origin point marks the zero point for the x and z coordinates.
And, in terms of real-world measurement, one block equals 1 cubic meter.
World coordinates are based on a grid where three lines or axes intersect at the origin point. World coordinates are expressed as a set of three absolute world coordinates ( X Y Z), each number representing a distance along an axis from the world origin. Red highlights where these axes are different than standard. X and Z axes with directions shown, from a birds-eye view. X, Y and Z coordinate on a Minecraft map.